MagicHats' Corner

Longing and waiting: Wait for it

I do think my one post a month speed so far is pretty good, and I think i'll keep it to that unless something else comes up that's compelling enough to make me post twice a month or more than that even.

With the recent announcement of Okami 2, people brought it up as another big thing to wait for like Silksong and Half Life three.

It made me really dwell on the kind of patience I have and how I occupy the long waits by waiting on other stuff and engaging with other things. Like I guess that’s a “No duh that’s how you deal with long waits you do stuff while you wait”.

It also got me thinking about the game The Longing, which takes place over the course of roughly 400 days or so. While there are endings to get in that game that do not necessarily require waiting that long, there is in fact a whole ending for waiting the full 400 days, as well as a whole anti-cheat thing for people trying to skip ahead by messing with their computer clocks.

Granted I’m just kind of a patient person, or rather I seem to be okay about long waits by forgetting and filling my time with other things while still having a perhaps uncanny ability to recall to check on things I’m waiting on from time to time.

Some of that is likely from being a homestuck fan around ~2010 or so, before all the pauses and hiatuses that Hussie took and having to fill the time with other things (and a surprising amount of that was not in fact homestuck or homestuck related content).

It feels like a weird flex to say I am a patient person willing to wait. It is not entirely wrong, though a lot of this is with keeping perspective, and while I can’t speak at length for Half Life 3, I had a feeling at the announcement of Silksong that it’d take 5 years minimum, and then pushed the expectation back further after the pandemic hit. I don’t think it’d take a full ten years for that game to come out, but I’m willing to wait for it, and would rather not see team cherry rush it.

In a similar vein, I am more than likely expecting the Just announced Okami Sequel (technically game 3 in the whole franchise if you want to call that a franchise at this point) to take about the same amount of time if not longer. The time frame for Trico between it’s first teaser announcement vs when that game was released was a significantly long amount of time. Sometimes even games with larger studios can just take a while, and for indie games with smaller studios the time takes is even longer. This is all to say that Development Hell is a real place.

This is also to say that I super hope Toby fox doesn’t burn himself out on Deltarune.

I genuinely do not mind waiting for however long it takes for that game to come out, and it is very ambitious to do it in a chapter release format like he is in comparison to just dropping a full game (Chapter release games are something i’m not quite sold on, though it’s had success between the Bendy and the Ink machine, Poppy playtime, and Garten of Banban games in comparison to others like the Five Nights at Freddy’s games in which each thing is just a new game while adding a chapter to a larger narrative).

Not sure where I’m going with this ramble, but I’m used to waiting for things, and I’d rather wait on it than get a rushed game, but it also feels like a little bit of a joke given the list of games like Silksong and Half Life three where it’s become a whole bit to get disappointed for no new announcements on it.